In this week’s newsletter: The closure of publications and changes at sites like Pitchfork give us less space to critique and evangelise video games and culture at large
The venerable 3D fighting game’s latest iteration makes its violence thrillingly vibrant with a new roster of contenders squaring up to Paul Phoenix and Jun Kazama
Based in Kyiv until the Russian invasion – and still mourning colleagues who went to the frontline – the makers of long-awaited apocalyptic survival game Stalker 2: Heart of Chornobyl describe how their lives began imitating their art
Entertainment (and thrill) seekers on a budget never know exactly what they’re going to find in the ubiquitous technology shop. Just don’t mistake it for a pawn shop
Oreo cookies is just the latest tie-in as the digital omnivore continues to flavour a giddy range of snacks around the world
In this week’s newsletter: Going back to a narrative game is like rereading a favourite novel – when you reimmerse yourself in a familiar world you discover it for the first time
Despite a meandering story, an all-new location and careful refinements of the combat and social systems make this part of Ichiban’s journey a hit
This survival adventure from a relatively small Japanese studio sold 5m copies within three days of its release. What in the name of Pikachu is going on?
Can MachineGames’s new first-person adventure Indiana Jones and the Great Circle live up to the third-person thrills of Indy-influenced hits Uncharted and Tomb Raider?
Visual and haptical enhancements along with bonus content including new modes, cut stages and audio commentary from designers make this a required experience